New Features & Improvements
Major
- Network Update (+ Playtested DoE together with 5 players)
- Added Freeze in Multiplayer to wait for all players before a start.
- Added a Major change to the sound system (FMOD)
- Removed Spawn with Guild Hall.
- Added Spawn for your selected General.
- All Generals now spawn with an Engineer.
- You can now change your name in the Main Menu. (Default is always set to Account Name)
- Spells/Buffs have been added to the game.
- Mine (Building) has been added to the game
(Must be constructed on Gold & Iron Ingots in order to be collectable) - Chat System has been added to the Lobby.
- Added Leaderboard/Player List (Tab).
- Ingame Chat has been added.
- Whisper/Private Chat
- Team Chat
- All Chat
- Press to chat with Player (To Leaderboard)
- Added Cheat Selection Tab (DevMode)
- Added Cheat to /all Chat (DevMode)
Minor
- Updated Pathfinding for Small Unit types
- Updated Pathfinding for Medium Unit types
- Updated Pathfinding for Large Unit types
- Added Pathfinding for Enormous Unit types
- Waiting for players text added to freeze function
- Faction Colors updated on all buildings
- Iron and Gold are only harvestable with a mine. (Stone Resourse will remain collectible without a mine)
Bug Fixes & Tweaks
Major
- Units no longer get stuck on part of the map
- A multiplayer crash, when playing in the same team.
- Fixed a crash caused in the Lobby Menu
- Removed crash triggered by upgrading Guildhall into Tawnhall.
Minor
- The “Add Faction” button will now work as intended.
- Fog of war will now display hostile units at the correct time.
- Building Drop of now adjusted and will work as intended.
- Added temporary sounds for each General.
- Fog of war updated to hide units and building as intended.
- Tested the game for 5 players (DevMode)
- Upgrading units will now also update all units stats
- Enemies will now display healthbar when hover above.
- Loading Screen is now synced for all players in Multiplayer