New Features & Improvements
- Added new sound for Airport, Berseker, Spearmen, Warrior, Archer
- Engineer now has an additional building menu (Advanced Construction Menu)
- Added Climate Areas on the map (Different for every player starting location)
- Added new Mountain (Is harvestable)
- Added Glacier (Is harvestable)
- Added several new model variations of trees depending on your starting location
- Added Iron as a resource
- Added New new rock variations and changed texture to be more clear
- Added FX-Effect to Winter starting Area (Snow Effect)
- Added Brewery buildings to generate Kegs and expand your factions border
- Added Tavern to generate Food overtime
- Added Orc Huts for hostile Orcs camp
- Added walkable cliffs to the game
- Added FX-effects when cutting down trees
- Walls added and can now be constructed
- Wall Snapping added to the game
- Loading screen has been added
- Three (3) Players can now play together in multiplayer
- Added a new description panel (UI) to describe Units, buildings, and resources.
- Added new icons and changed many existing ones
- Blessed Berserker now added to the game with lightning FX-effect (Powerful Melee Unit)
- All Buildings can now be demolished at will and you will get some of your resources back
- Added Smoke and Water effects to Brewery
- Added “Swing” on the tavern sign
- Added faction flags for Guildhall and Townhall to be more clear (More to come)
- Sorted buildings into different building menus to create Tiers (Progression)
- Added the ability to change your nickname while of your accounts
- Added gold as a harvestable resource for miners
- Added menu for multiple selections of units
- W,A,S,D hotkeys now has been added to move your camera around the map
Bug Fixes & Tweaks
- Railways and Walls now has the correct location & rotation for other players
- Removed Food as a harvestable resource
- Removed Old Castle, and neutral houses and moved Hostile AI enemies to the Desert area
- Fixed Crash when selecting too many workers at once
- Removes duplication and cleans up networking and lobby system
- Updated Navmesh
- Lumberjack & Miner now has a workable sound when harvesting minerals.
- Joining player in multiplayer now gets into the correct slot in the lobby
- Snapsystem updated to be more accurate on railways and walls
- Fixed crash related to music in multiplayer
- Fixed weird issue were you could sometimes snap your railways to some of the buildings
- Miner now gathers stones more slow (to sync with the rest of the resources)
- Buildings can no longer be placed on top of mountains
- Miners can no longer gather food
- Removed FX-effect from Baloon
- Updated Description text on all units, buildings and upgrades
- Fixed issue where you always saw the logging in panel even if you backed out from the lobby
- Refresh button now works
- Added Population Cap icon and made it green to be more visible
- Changed name on forest reourse from Forests > Wood
- Fixed issue were some buildings requirements was never met
- Added a more visible resource screen panel
- Multiplayer no longer shows “Kick” in front of players (Function hidden)
- Fixed Multiplayer crash when construction certain units
- Fixed Issue in Multiplayer were Player 2 and Player 3 did not get an UI when joining a game
- Added anchors to many UI windows to adjust depending on your chosen resolution
- Loading screen is now visible for all players
- Added new Font to make all text more visible
- If the host leaves the multiplayer room the owner will migrate to another player
- Fixed crash caused by windmill
- Updated destruction time on most buildings when they are destroyed
- Tavern Texture updated
- Textures now updates more clearly in Multiplayer for other players
- Units can no longer walk though some walls
- Smoke effect better timed and added sound for Brewery smoke effect
- You can no longer create multiplayer rooms with the same name as other rooms
- Walls no longer provides population
- Added cheat button for developer test (disabled in non dev-builds)
- Softer snow particles (no longer looks like a snowstorm)
- reduced collider on guildhall
- Upgrading your Miners no longer crashes the game
- Fixed issue where outposts sometimes crashed the game
- You can no demolish your enemies buildings
- Fixed issue where War-Academy sometimes changed cost during gameplay
- FX-effects on buildings now are hidden until constructed
- Tavern now provides a more stable income of 10 food every 10 seconds instead of 2
- Fixed issue where music sometimes did not play for all players
- Upgraded your capital no longer crashes the game
- Chimney smoke effect added to tavern and brewery